Green shard equipment stats 1-20:[]
Green shards can be exchanged for items at Epona at the Dreamscapes hotel (she's the keymaster):
a blazing gem eye[]
Object 'a blazing gem eye', Item type: LIGHT Can be worn on: TAKE HOLD Item will give you following abilities: DET-INVIS 2ND SIGHT Item is: GLOW QUEST_ITEM Can be salvaged into: [Gems] Ruby Weight: 4, Value: 3, Min. level: 25 Hours left: Infinite Capacity: 0, Contains: 0, Liquid: UNDEFINED Can affect you as : Affects: MAXPSI By 100 Affects: MAXHIT By 40 Affects: HITROLL By 18 Affects: PCN By 2 Affects: SAVING PSIONICS By 5 Has the following perm affects: DET-INVIS 2ND SIGHT .
loadstone armguards[]
Object 'loadstone armguards', Item type: ARMOR Can be worn on: TAKE ARMS Item is: QUEST_ITEM Can be salvaged into: [Metals] Iron Weight: 7, Value: 3, Min. level: 20 AC-apply is 16 Can affect you as : Affects: CON By 2 Affects: STR By 2 Affects: H_P_V By 30 Affects: SAVING EXPLOSION By 5 Has the following perm affects: NOBITS
demonic blessings[]
Object 'demonic blessings', Item type: WEAPON_UPGRADE Can be worn on: TAKE EARS Item will give you following abilities: LEVITATE INVIS SENSE-LIFE Item is: HUM QUEST_ITEM Can be salvaged into: [Rocks] Obsidian Weight: 4, Value: 3, Min. level: 28 Damage Dice is '2D45' for an average per-round damage of 46.0. Weapon does attack damage Can affect you as : Affects: SAVING PSIONICS By 6 Affects: ARMOR By 9 Affects: HIT_N_DAM By 9 Affects: STR By 2 Affects: INT By 2 Has the following perm affects: LEVITATE INVIS SENSE-LIFE
blood hunger[]
Object 'blood hunger', Item type: WEAPON_UPGRADE Can be worn on: TAKE FACE Item will give you following abilities: FANATICAL FURY Item is: QUEST_ITEM Can be salvaged into: [Others] Energy Weight: 3, Value: 3, Min. level: 0 Damage Dice is '25D3' for an average per-round damage of 50.0. Weapon does attack damage Can affect you as : Affects: HITROLL By 8 Affects: DAMROLL By 6 Affects: STR By 2 Affects: INT By -1 Affects: MAXHIT By 100 Has the following perm affects: FANATICAL FURY
loadstone bracer[]
Object 'loadstone bracer', Item type: ARMOR Can be worn on: TAKE WRIST Item is: QUEST_ITEM Can be salvaged into: [Metals] Iron Weight: 6, Value: 3, Min. level: 29 AC-apply is 16 Can affect you as : Affects: STR By 2 Affects: CON By 2 Affects: H_P_V By 30 Affects: SAVING EXPLOSION By 5 Affects: DAMROLL By 6 Has the following perm affects: NOBITS
a hell forged chain[]
Object 'a hell forged chain', Item type: WEAPON Can be worn on: TAKE ABOUT WIELD HOLD Item is: HUM QUEST_ITEM Can be salvaged into: [Metals] Iron Weight: 20, Value: 3, Min. level: 30 Damage Dice is '20D10' for an average per-round damage of 110.0. Weapon does flail damage Can affect you as : Affects: DEX By -2 Affects: STR By 4 Affects: HIT_N_DAM By 15 Affects: ARMOR By 40 Affects: MAXPSI By 79 Has the following perm affects: NOBITS Has the following extra effect: Level 30 PETRIFY
a crystalline teardrop[]
Object 'a crystalline teardrop', Item type: TREASURE Can be worn on: TAKE NIPPLE EARRING Item will give you following abilities: COOL AURA Item is: GLOW QUEST_ITEM Can be salvaged into: [Rocks] Quartz Weight: 2, Value: 3, Min. level: 35 Can affect you as : Affects: ARMOR By 11 Affects: MAXPSI By 68 Affects: SAVING PSIONICS By 5 Affects: PCN By 2 Affects: INT By 1 Has the following perm affects: COOL AURA
darkfire blaster[]
Object 'darkfire blaster', Item type: GUN Can be worn on: TAKE WIELD Item will give you following abilities: THERMAL AURA Item is: QUEST_ITEM REMORT_ONLY : x1 Can be salvaged into: [Organics] Bone Weight: 20, Value: 3, Min. level: 20 Gun Type: FUEL The number of shots per round: 9 Unloaded Damage: 1d50 for an average per-round damage of 25.5. Loaded Damage: 15d6 for an average per-round damage of 52.5. Weapon has a range of: 3 Can affect you as : Affects: HITROLL By 60 Affects: PCN By 3 Affects: SAVING POISON By 5 Affects: ARMOR By 20 Affects: MAXHIT By 80 Has the following perm affects: THERMAL AURA Has the following extra effect: Level 35 PYROKINETIC_ERUPTION
moonsilver hauberk and mantle[]
Object 'moonsilver hauberk and mantle', Item type: ARMOR Can be worn on: TAKE BODY Item will give you following abilities: LEVITATE Item is: QUEST_ITEM REMORT_ONLY : x0 Can be salvaged into: [Precious Metals] Silver Weight: 5, Value: 3, Min. level: 15 AC-apply is 45 Can affect you as : Affects: MAXPSI By 100 Affects: INT By 2 Affects: PCN By 2 Affects: SAVING PSIONICS By 5 Affects: SAVING FIRE By 5 Has the following perm affects: LEVITATE
scorpion gauntlets[]
Object 'scorpion gauntlets', Item type: ARMOR Can be worn on: TAKE HANDS Item will give you following abilities: LETH_IMMUNE Item is: QUEST_ITEM REMORT_ONLY : x1 Can be salvaged into: [Organics] Bone Weight: 10, Value: 3, Min. level: 18 AC-apply is 30 Can affect you as : Affects: HIT_N_DAM By 49 Affects: DEX By 2 Affects: CHA By -1 Affects: MAXHIT By 100 Affects: SAVING POISON By 10 Has the following perm affects: LETH_IMMUNE
a lodestone shield[]
Object 'a lodestone shield', Item type: ARMOR Can be worn on: TAKE SHIELD Item will give you following abilities: ARMORED AURA Item is: QUEST_ITEM Can be salvaged into: [Metals] Iron Weight: 10, Value: 3, Min. level: 36 AC-apply is 50 Can affect you as : Affects: STR By 2 Affects: CON By 2 Affects: H_P_V By 30 Affects: SAVING EXPLOSION By 5 Affects: SAVING PSIONICS By 5 Has the following perm affects: ARMORED AURA
the sigil of law eternal[]
Object 'the sigil of law eternal', Item type: WEAPON_UPGRADE Can be worn on: TAKE NECK Item will give you following abilities: COURAGE Item is: QUEST_ITEM REMORT_ONLY : x1 Can be salvaged into: [Gems] Amber Weight: 4, Value: 3, Min. level: 25 Damage Dice is '20D7' for an average per-round damage of 80.0. Weapon does attack damage Can affect you as : Affects: ARMOR By 20 Affects: ALL_STATS By 1 Affects: MAXHIT By 100 Affects: REGEN_ALL By 20 Grants the following skill: Focus Has the following perm affects: COURAGE
a signet of silver flame[]
Object 'a signet of silver flame', Item type: TREASURE Can be worn on: TAKE NIPPLE FINGER EARRING NOSE Item will give you following abilities: LEVITATE Item is: GLOW QUEST_ITEM REMORT_ONLY : x1 Can be salvaged into: [Precious Metals] Silver Weight: 4, Value: 3, Min. level: 27 Can affect you as : Affects: SAVING COLD By 10 Affects: ARMOR By 25 Affects: DAMROLL By 40 Affects: MAXPSI By 100 Affects: INT By 1 Has the following perm affects: LEVITATE
a dagger of liquid silver[]
Object 'a dagger of liquid silver', Item type: WEAPON Can be worn on: TAKE WIELD HOLD Item is: GLOW QUEST_ITEM SEVERS Can be salvaged into: [Others] Energy Weight: 5, Value: 3, Min. level: 30 Damage Dice is '25D7' for an average per-round damage of 100.0. Weapon does pierce damage Can affect you as : Affects: HIT_N_DAM By 20 Affects: H_P_V By 50 Affects: ARMOR By 10 Affects: STR By 2 Affects: INT By 1 Has the following perm affects: NOBITS Has the following extra effect: Level 44 ICE_BLADE
a small demonic amulet[]
Object 'a small demonic amulet', Item type: STAFF Can be worn on: TAKE NECK WRIST HOLD FLOATING Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x1 Can be salvaged into: [Metals] Steel Weight: 4, Value: 3, Min. level: 20 This STAFF casts psionic: Mega Counter It has 100 maximum charges and 100 remaining. Can affect you as : Affects: INT By 2 Affects: PCN By 2 Affects: MAXPSI By 100 Affects: MAXPSI By 100 Affects: ARMOR By 20 Has the following perm affects: NOBITS
Faith[]
Object 'Faith', Item type: WEAPON Can be worn on: TAKE WIELD Item is: HUM QUEST_ITEM SEVERS REMORT_ONLY : x2 Can be salvaged into: [Metals] Aluminum Weight: 10, Value: 3, Min. level: 20 Damage Dice is '20D15' for an average per-round damage of 160.0. Weapon does slice damage Can affect you as : Affects: HIT_N_DAM By 50 Affects: CON By 2 Affects: INT By 2 Affects: MAXPSI By 100 Affects: MAXPSI By 100 Has the following perm affects: NOBITS Has the following extra effect: Level 45 FIRE_BLADE
Taulmaril[]
Object 'Taulmaril', Item type: GUN Can be worn on: TAKE WIELD Item is: QUEST_ITEM SEVERS REMORT_ONLY : x2 Can be salvaged into: [Precious Metals] Silver Weight: 10, Value: 3, Min. level: 20 Gun Type: SHELL The number of shots per round: 1 Unloaded Damage: 1d100 for an average per-round damage of 50.5. Loaded Damage: 50d100 for an average per-round damage of 2525.0. Weapon has a range of: 3 Can affect you as : Affects: PCN By 3 Affects: STR By 3 Affects: MAXPSI By 100 Affects: HITROLL By 300 Affects: HITROLL By 50 Has the following perm affects: NOBITS Has the following extra effect: Level 20 THERM_GRENADE
a thunderbolt[]
Object 'a thunderbolt', Item type: WEAPON Can be worn on: TAKE THROW Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x2 Can be salvaged into: [Others] Energy Weight: 1, Value: 3, Min. level: 20 Damage Dice is '25D10' for an average per-round damage of 137.5. Weapon does blast damage Can affect you as : Affects: DAMROLL By 40 Has the following perm affects: NOBITS Has the following extra effect: Level 45 PLASMA_GRENADE
a white sequined mask[]
Object 'a white sequined mask', Item type: WORN Can be worn on: TAKE FACE Item will give you following abilities: BLIND_IMMUNE Item is: QUEST_ITEM REMORT_ONLY : x1 Can be salvaged into: [Trade Goods] Cloth Weight: 3, Value: 3, Min. level: 15 Can affect you as : Affects: H_P_V By 100 Affects: INT By 2 Affects: ARMOR By 19 Affects: HITROLL By 30 Affects: CHA By 2 Has the following perm affects: BLIND_IMMUNE
a blackened gourd[]
Object 'a blackened gourd', Item type: LIQ_CONTAINER Can be worn on: TAKE FLOATING Item will give you following abilities: LETH_IMMUNE Item is: QUEST_ITEM REMORT_ONLY : x0 Can be salvaged into: [Organics] Plant Weight: 5005, Value: 3, Min. level: 0 Capacity: 5000, Contains: 5000, Liquid: salt water Can affect you as : Affects: ARMOR By 30 Affects: H_P_V By 100 Affects: INT By 2 Affects: CON By 2 Affects: REGEN_ALL By 100 Has the following perm affects: LETH_IMMUNE
Blue shard equipment stats 1-20:[]
Blue shards can be forged into items on the deserted planet in Tyranids space:
a shadowy aura[]
Object 'a shadowy aura', Item type: WEAPON_UPGRADE Can be worn on: TAKE FLOATING Item will give you following abilities: INVIS Item is: QUEST_ITEM Can be salvaged into: [Others] Energy Weight: 2, Value: 5, Min. level: 38 Damage Dice is '7D18' for an average per-round damage of 66.5. Weapon does blast damage Can affect you as : Affects: MAXHIT By 100 Affects: MAXPSI By 75 Affects: ARMOR By 20 Affects: CHA By -1 Affects: DEX By 2 Has the following perm affects: INVIS
Shieldbreaker[]
Object 'Shieldbreaker', Item type: WEAPON Can be worn on: TAKE WIELD Item will give you following abilities: VORPAL SPEED Item is: GLOW HUM QUEST_ITEM SEVERS REMORT_ONLY : x4 Can be salvaged into: [Metals] Titanium Weight: 20, Value: 3, Min. level: 30 Damage Dice is '100D4' for an average per-round damage of 250.0. Weapon does slice damage Can affect you as : Affects: ARMOR By 30 Affects: STR By 3 Affects: DEX By 3 Affects: HITROLL By 250 Affects: DAMROLL By 10 Affects: MAXPSI By 80 Has the following perm affects: VORPAL SPEED Has the following extra effect: Level 40 MEGA_COUNTERExtra description:
a blue crystal chain[]
Object 'a blue crystal chain', Item type: TREASURE Can be worn on: TAKE WRIST Item is: GLOW QUEST_ITEM REMORT_ONLY : x3 Can be salvaged into: [Rocks] Quartz Weight: 4, Value: 4, Min. level: 20 Can affect you as : Affects: ARMOR By 25 Affects: MAXPSI By 100 Affects: INT By 2 Affects: CON By 1 Affects: SAVING PSIONICS By 5 Has the following perm affects: NOBITS
blazing sleeves[]
Object 'blazing sleeves', Item type: ARMOR Can be worn on: TAKE ARMS Item will give you following abilities: THERMAL AURA Item is: GLOW QUEST_ITEM REMORT_ONLY : x2 Can be salvaged into: [Others] Energy Weight: 5, Value: 4, Min. level: 30 AC-apply is 40 Can affect you as : Affects: INT By 2 Affects: PCN By 2 Affects: CON By 2 Affects: SAVING COLD By 10 Affects: H_P_V By 100 Has the following perm affects: THERMAL AURA
darkfire talons[]
Object 'darkfire talons', Item type: BIONIC_DEVICE Can be worn on: TAKE Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Others] Energy Weight: 20, Value: 4, Min. level: 20 Implants into: left hand Implant permanent Psionic Loss: 15 Implant Type: Structure left wrist implant is required for this bionic Can affect you as : Affects: SAVING COLD By 10 Affects: ARMOR By 20 Affects: DAMROLL By 66 Affects: MAXHIT By 100 Affects: MAXMOVE By 100 Has the following perm affects: NOBITS
an Icy, metal flange mace[]
Object 'an icy, metal flange mace', Item type: WEAPON Can be worn on: TAKE WIELD Item is: QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Metals] Steel Weight: 20, Value: 4, Min. level: 30 Damage Dice is '20D41' for an average per-round damage of 420.0. Weapon does bludgeon damage Can affect you as : Affects: ARMOR By 40 Affects: HIT_N_DAM By 50 Affects: MAXPSI By 100 Affects: MAXHIT By 100 Affects: MAXMOVE By 100 Has the following perm affects: NOBITS Has the following extra effect: Level 40 ICE_BLADE
the Illusion of innocence[]
Object 'the illusion of innocence', Item type: WORN Can be worn on: TAKE FACE Item will give you following abilities: BLIND_IMMUNE Item is: QUEST_ITEM REMORT_ONLY : x3 Can be salvaged into: [Organics] Flesh Weight: 5, Value: 4, Min. level: 29 Can affect you as : Affects: ARMOR By 30 Affects: HIT_N_DAM By 20 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Affects: CHA By 2 Has the following perm affects: BLIND_IMMUNE
The Jimminator[]
Object 'the Jimminator', Item type: GUN Can be worn on: TAKE WIELD Item will give you following abilities: INFRA DET-INVIS Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Precious Metals] Silver Weight: 5, Value: 4, Min. level: 20 Gun Type: CLIP The number of shots per round: 10 Unloaded Damage: 1d2 for an average per-round damage of 1.5. Loaded Damage: 2d2 for an average per-round damage of 3.0. Weapon has a range of: 2 Can affect you as : Affects: HIT_N_DAM By 90 Affects: DEX By 4 Affects: CHA By 2 Affects: MAXHIT By 100 Grants the following skill: Marksmanship Has the following perm affects: INFRA DET-INVIS Has the following extra effect: Level 20 LEECH
maddening voices[]
Object 'maddening voices', Item type: WEAPON_UPGRADE Can be worn on: TAKE EARS Item will give you following abilities: MANIAC Item is: HUM QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Organics] Bone Weight: 4, Value: 4, Min. level: 25 Damage Dice is '20D9' for an average per-round damage of 100.0. Weapon does attack damage Can affect you as : Affects: INT By -2 Affects: HIT_N_DAM By 46 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Has the following perm affects: MANIAC
searing flames[]
Object 'searing flames', Item type: LIGHT Can be worn on: TAKE HOLD Item will give you following abilities: MEGA SANCT Item is: GLOW REMORT_ONLY : x4 Can be salvaged into: [Others] Energy Weight: 1, Value: 4, Min. level: 20 Hours left: Infinite Capacity: 0, Contains: 0, Liquid: UNDEFINED Can affect you as : Affects: ARMOR By 25 Affects: SAVING COLD By 10 Affects: MAXPSI By 100 Affects: MAXHIT By 80 Affects: HIT_N_DAM By 20 Has the following perm affects: MEGA SANCT
a cinch of black mutant leather[]
Object 'a cinch of black mutant leather', Item type: ARMOR Can be worn on: TAKE WAIST Item is: QUEST_ITEM REMORT_ONLY : x2 Can be salvaged into: [Trade Goods] Leather Weight: 10, Value: 4, Min. level: 27 AC-apply is 50 Can affect you as : Affects: HIT_N_DAM By 20 Affects: STR By 4 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Affects: SAVING POISON By 10 Has the following perm affects: NOBITS
a suit of black, spiked scalemail[]
Object 'a suit of black, spiked scalemail', Item type: ARMOR Can be worn on: TAKE BODY Item will give you following abilities: FANATICAL FURY Item is: QUEST_ITEM REMORT_ONLY : x2 Can be salvaged into: [Organics] Scale Weight: 20, Value: 4, Min. level: 30 AC-apply is 40 Can affect you as : Affects: H_P_V By 100 Affects: HIT_N_DAM By 100 Affects: STR By 2 Affects: CHA By -2 Affects: SAVING EXPLOSION By 10 Has the following perm affects: FANATICAL FURY
a tiny golden serpent[]
Object 'a tiny golden serpent', Item type: TREASURE Can be worn on: TAKE NIPPLE FINGER EARRING NOSE Item is: QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Precious Metals] Gold Weight: 3, Value: 4, Min. level: 20 Can affect you as : Affects: ARMOR By 45 Affects: CHA By 2 Affects: INT By 3 Affects: MAXPSI By 100 Affects: MAXHIT By 50 Has the following perm affects: NOBITS
giant demon hooves[]
Object 'giant demon hooves', Item type: WEAPON_UPGRADE Can be worn on: TAKE FEET Item is: QUEST_ITEM REMORT_ONLY : x3 Can be salvaged into: [Organics] Bone Weight: 20, Value: 4, Min. level: 30 Damage Dice is '20D10' for an average per-round damage of 110.0. Weapon does kick damage Can affect you as : Affects: ARMOR By 20 Affects: SAVING PSIONICS By 10 Affects: SAVING POISON By 10 Affects: MAXMOVE By 100 Affects: MAXHIT By 100 Has the following perm affects: NOBITS
demonic talons[]
Object 'demonic talons', Item type: BIONIC_DEVICE Can be worn on: TAKE Item is: QUEST_ITEM REMORT_ONLY : x2 Can be salvaged into: [Organics] Bone Weight: 10, Value: 4, Min. level: 10 Implants into: left foot Implant permanent Psionic Loss: 30 Implant Type: No core component left leg implant is required for this bionic Structure implant type is required for this bionic Can affect you as : Affects: STR By 2 Affects: DEX By 2 Affects: MAXHIT By 100 Affects: ARMOR By 20 Affects: DAMROLL By 60 Has the following perm affects: NOBITS
a sash of decaying skins[]
Object 'a sash of decaying skins', Item type: WORN Can be worn on: TAKE ABOUT Item will give you following abilities: INVIS SENSE-LIFE Item is: QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Organics] Flesh Weight: 10, Value: 4, Min. level: 20 Can affect you as : Affects: CHA By -2 Affects: HIT_N_DAM By 100 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Has the following perm affects: INVIS SENSE-LIFE
The Mindsword[]
Object 'the Mindsword', Item type: WEAPON Can be worn on: TAKE WIELD FLOATING Item is: HUM QUEST_ITEM REMORT_ONLY : x0 Can be salvaged into: [Metals] Osmium Weight: 15, Value: 4, Min. level: 0 Damage Dice is '100D2' for an average per-round damage of 150.0. Weapon does pierce damage Can affect you as : Affects: HIT_N_DAM By 32 Affects: MAXPSI By 100 Affects: MAXPSI By 100 Affects: MAXPSI By 100 Affects: INT By 3 Has the following perm affects: NOBITS Has the following extra effect: Level 40 LEECH
golden dragonscale greaves[]
Object 'golden dragonscale greaves', Item type: ARMOR Can be worn on: TAKE LEGS Item is: QUEST_ITEM REMORT_ONLY : x4 Can be salvaged into: [Organics] Scale Weight: 10, Value: 4, Min. level: 30 AC-apply is 50 Can affect you as : Affects: H_P_V By 50 Affects: CON By 2 Affects: SAVING FIRE By 10 Affects: SAVING PSIONICS By 10 Affects: HIT_N_DAM By 30 Has the following perm affects: NOBITS
Gloom's beckening[]
Object 'Gloom's beckening', Item type: WEAPON_UPGRADE Can be worn on: TAKE HANDS Item will give you following abilities: VORPAL SPEED FANATICAL FURY Item is: QUEST_ITEM REMORT_ONLY : x3 Can be salvaged into: [Others] Energy Weight: 2, Value: 4, Min. level: 25 Damage Dice is '20D10' for an average per-round damage of 110.0. Weapon does claw damage Can affect you as : Affects: HIT_N_DAM By 85 Affects: H_P_V By 100 Affects: DEX By 2 Affects: SAVING PSIONICS By 10 Grants the following skill: Electrify Has the following perm affects: VORPAL SPEED FANATICAL FURY
the crown of order[]
Object 'the crown of order', Item type: TREASURE Can be worn on: TAKE HEAD Item will give you following abilities: INSPIRE Item is: QUEST_ITEM REMORT_ONLY : x5 Can be salvaged into: [Precious Metals] Platinum Weight: 6, Value: 4, Min. level: 20 Can affect you as : Affects: ARMOR By 100 Affects: HIT_N_DAM By 20 Affects: ALL_STATS By 2 Affects: SAVING PSIONICS By 10 Affects: CHA By 2 Has the following perm affects: INSPIRE
Black shard equipment stats 1-20:[]
Black shards can be turned into items at the White King's treasure room in Chess World:
Doomgiver[]
Object 'Doomgiver', Item type: WEAPON Can be worn on: TAKE WIELD Item is: GLOW HUM QUEST_ITEM SEVERS REMORT_ONLY : x7 Can be salvaged into: [Precious Metals] Silver Weight: 20, Value: 4, Min. level: 30 Damage Dice is '75D10' for an average per-round damage of 412.5. Weapon does cleave damage Can affect you as : Affects: HIT_N_DAM By 40 Affects: ARMOR By 40 Affects: STR By 3 Affects: MAXHIT By 100 Affects: SAVING PSIONICS By 10 Affects: SAVING FIRE By 10 Has the following perm affects: NOBITS Has the following extra effect: Level 20 PLASMA_GRENADE
hellbound boots[]
Object 'hellbound boots', Item type: ARMOR Can be worn on: TAKE FEET Item will give you following abilities: SNEAK WATER_WALK LEVITATE Item is: QUEST_ITEM REMORT_ONLY : x6 Can be salvaged into: [Trade Goods] Leather Weight: 10, Value: 5, Min. level: 26 AC-apply is 40 Can affect you as : Affects: HIT_N_DAM By 80 Affects: STR By 3 Affects: DEX By 2 Affects: MAXHIT By 100 Affects: MAXPSI By 65 Has the following perm affects: SNEAK WATER_WALK LEVITATE
a dragon horn bow[]
Object 'a dragon horn bow', Item type: GUN Can be worn on: TAKE WIELD Item is: GLOW QUEST_ITEM REMORT_ONLY : x5 Can be salvaged into: [Organics] Bone Weight: 20, Value: 5, Min. level: 23 Gun Type: ARROW The number of shots per round: 1 Unloaded Damage: 1d120 for an average per-round damage of 60.5. Loaded Damage: 60d100 for an average per-round damage of 3030.0. Weapon has a range of: 8 Can affect you as : Affects: HITROLL By 100 Affects: DAMROLL By 40 Affects: DEX By 3 Affects: ARMOR By 30 Affects: MAXPSI By 100 Has the following perm affects: NOBITS Has the following extra effect: Level 45 PSIONIC_CHANNEL
demon skin bracer[]
Object 'demon skin bracer', Item type: ARMOR Can be worn on: TAKE WRIST Item will give you following abilities: HASTE Item is: QUEST_ITEM REMORT_ONLY : x5 Can be salvaged into: [Trade Goods] Leather Weight: 5, Value: 5, Min. level: 15 AC-apply is 66 Can affect you as : Affects: HIT_N_DAM By 40 Affects: MAXHIT By 100 Affects: MAXPSI By 50 Affects: CON By 1 Affects: STR By 3 Has the following perm affects: HASTE
an ethereal helm[]
Object 'an ethereal helm', Item type: ARMOR Can be worn on: TAKE HEAD Item will give you following abilities: SNEAK HIDE INVIS Item is: QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Others] Energy Weight: 2, Value: 5, Min. level: 27 AC-apply is 80 Can affect you as : Affects: HIT_N_DAM By 66 Affects: MAXHIT By 100 Affects: MAXHIT By 100 Affects: MAXPSI By 100 Affects: MAXMOVE By 100 Has the following perm affects: SNEAK HIDE INVIS
golden blessed armguards[]
Object 'golden blessed armguards', Item type: ARMOR Can be worn on: TAKE ARMS Item will give you following abilities: VORPAL SPEED Item is: GLOW QUEST_ITEM REMORT_ONLY : x6 Can be salvaged into: [Precious Metals] Gold Weight: 10, Value: 5, Min. level: 0 AC-apply is 75 Can affect you as : Affects: CHAR_HEIGHT By 100 Affects: H_P_V By 100 Affects: SAVING PSIONICS By 10 Affects: SAVING EXPLOSION By 10 Affects: HITROLL By 80 Has the following perm affects: VORPAL SPEED
hellfire leggings[]
Object 'hellfire leggings', Item type: ARMOR Can be worn on: TAKE LEGS Item will give you following abilities: BIO_TRANCE Item is: GLOW QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Trade Goods] Leather Weight: 20, Value: 5, Min. level: 0 AC-apply is 80 Can affect you as : Affects: CON By 2 Affects: STR By 2 Affects: DEX By 2 Affects: HIT_N_DAM By 45 Affects: MAXHIT By 100 Has the following perm affects: BIO_TRANCE
demon horns[]
Object 'demon horns', Item type: BIONIC_DEVICE Can be worn on: TAKE Item is: QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Organics] Bone Weight: 10, Value: 5, Min. level: 0 Implants into: head Implant permanent Psionic Loss: 100 Implant Type: Armor Structure implant type is required for this bionic Core implant type is required for this bionic Can affect you as : Affects: MAXHIT By 80 Affects: ARMOR By 80 Affects: DAMROLL By 80 Affects: CHAR_HEIGHT By 6 Affects: SAVING PSIONICS By 10 Has the following perm affects: NOBITS
soul forged gauntlets[]
Object 'soul forged gauntlets', Item type: WEAPON_UPGRADE Can be worn on: TAKE HANDS Item will give you following abilities: HASTE COURAGE Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Metals] Iron Weight: 20, Value: 5, Min. level: 15 Damage Dice is '10D25' for an average per-round damage of 130.0. Weapon does punch damage Can affect you as : Affects: ARMOR By 56 Affects: HIT_N_DAM By 59 Affects: H_P_V By 50 Affects: REGEN_ALL By 25 Affects: ALL_STATS By 1 Has the following perm affects: HASTE COURAGE
a mystical lantern[]
Object 'a mystical lantern', Item type: LIGHT Can be worn on: TAKE HOLD Item will give you following abilities: MEGA SANCT Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x6 Can be salvaged into: [Others] Energy Weight: 10, Value: 5, Min. level: 20 Hours left: Infinite Capacity: 0, Contains: 0, Liquid: UNDEFINED Can affect you as : Affects: ARMOR By 80 Affects: HIT_N_DAM By 50 Affects: H_P_V By 100 Affects: ALL_STATS By 1 Affects: SAVING PSIONICS By 10 Has the following perm affects: MEGA SANCT
dragonfire chainmail[]
Object 'dragonfire chainmail', Item type: ARMOR Can be worn on: TAKE BODY Item will give you following abilities: COOL AURA Item is: HUM QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Metals] Steel Weight: 15, Value: 5, Min. level: 30 AC-apply is 100 Can affect you as : Affects: HIT_N_DAM By 50 Affects: H_P_V By 100 Affects: CON By 2 Affects: CHA By 1 Affects: SAVING PSIONICS By 10 Has the following perm affects: COOL AURA
a twisted gold jeweled band[]
Object 'a twisted gold jeweled band', Item type: TREASURE Can be worn on: TAKE NIPPLE FINGER EARRING NOSE Item is: QUEST_ITEM REMORT_ONLY : x8 Can be salvaged into: [Precious Metals] Gold Weight: 4, Value: 5, Min. level: 20 Can affect you as : Affects: ARMOR By 75 Affects: CON By 2 Affects: INT By 2 Affects: SAVING PSIONICS By 10 Affects: HIT_N_DAM By 20 Has the following perm affects: NOBITS
a veil of storms[]
Object 'a veil of storms', Item type: WEAPON_UPGRADE Can be worn on: TAKE FACE Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Others] Energy Weight: 2, Value: 5, Min. level: 30 Damage Dice is '50D4' for an average per-round damage of 125.0. Weapon does attack damage Can affect you as : Affects: H_P_V By 100 Affects: ARMOR By 100 Affects: SAVING ELECTRICITY By 10 Affects: INT By 2 Affects: STR By 2 Has the following perm affects: NOBITS
a shield of demon skin[]
Object 'a shield of demon skin', Item type: ARMOR Can be worn on: TAKE SHIELD Item will give you following abilities: INDEST AURA Item is: QUEST_ITEM REMORT_ONLY : x8 Can be salvaged into: [Trade Goods] Leather Weight: 10, Value: 5, Min. level: 20 AC-apply is 85 Can affect you as : Affects: HIT_N_DAM By 65 Affects: CON By 3 Affects: SAVING PSIONICS By 10 Affects: SAVING POISON By 10 Affects: SAVING FIRE By 10 Has the following perm affects: INDEST AURA
nightmares unleashed[]
Object 'nightmares unleashed', Item type: WEAPON_UPGRADE Can be worn on: TAKE HOLD Item will give you following abilities: MANIAC Item is: QUEST_ITEM REMORT_ONLY : x7 Can be salvaged into: [Others] Energy Weight: 2, Value: 5, Min. level: 30 Damage Dice is '100D3' for an average per-round damage of 200.0. Weapon does attack damage Can affect you as : Affects: HIT_N_DAM By 100 Affects: H_P_V By 100 Affects: SAVING DRUGS By 10 Affects: STR By 2 Affects: ARMOR By 40 Has the following perm affects: MANIAC
a pearl of infinity[]
Object 'a pearl of infinity', Item type: TREASURE Can be worn on: TAKE NIPPLE EARRING NOSE Item will give you following abilities: BIO_TRANCE Item is: GLOW HUM QUEST_ITEM REMORT_ONLY : x5 Can be salvaged into: [Gems] Pearl Weight: 1, Value: 5, Min. level: 30 Can affect you as : Affects: ARMOR By 40 Affects: DAMROLL By 40 Affects: STR By 3 Affects: DEX By 3 Affects: MAXHIT By 100 Has the following perm affects: BIO_TRANCE
an ethereal cloak[]
Object 'an ethereal cloak', Item type: ARMOR Can be worn on: TAKE ABOUT Item will give you following abilities: THERMAL AURA LETH_IMMUNE Item is: QUEST_ITEM REMORT_ONLY : x8 Can be salvaged into: [Others] Energy Weight: 2, Value: 5, Min. level: 20 AC-apply is 100 Can affect you as : Affects: ARMOR By 100 Affects: H_P_V By 100 Affects: DEX By 3 Affects: PCN By 2 Affects: SAVING PSIONICS By 10 Has the following perm affects: THERMAL AURA LETH_IMMUNE
griffin wings[]
Object 'griffin wings', Item type: WEAPON_UPGRADE Can be worn on: TAKE IMPLANT Item will give you following abilities: LEVITATE Item is: QUEST_ITEM REMORT_ONLY : x9 Can be salvaged into: [Organics] Bone Weight: 20, Value: 5, Min. level: 10 Damage Dice is '100D2' for an average per-round damage of 150.0. Weapon does slap damage Can affect you as : Affects: STR By 3 Affects: CON By 3 Affects: DEX By 3 Affects: ARMOR By 80 Affects: HIT_N_DAM By 65 Has the following perm affects: LEVITATE
a blue-silver iron gorget[]
Object 'a blue-silver iron gorget', Item type: ARMOR Can be worn on: TAKE NECK Item will give you following abilities: PSI SHIELD Item is: QUEST_ITEM REMORT_ONLY : x9 Can be salvaged into: [Metals] Iron Weight: 10, Value: 5, Min. level: 20 AC-apply is 70 Can affect you as : Affects: ARMOR By 100 Affects: STR By 2 Affects: H_P_V By 100 Affects: HITROLL By 120 Affects: DAMROLL By 50 Has the following perm affects: PSI SHIELD
a black belt crested with blood-crying skulls[]
Object 'a black belt crested with blood-crying skulls', Item type: ARMOR Can be worn on: TAKE WAIST Item is: QUEST_ITEM REMORT_ONLY : x9 Can be salvaged into: [Trade Goods] Leather Weight: 10, Value: 5, Min. level: 30 AC-apply is 95 Can affect you as : Affects: HITROLL By 50 Affects: DAMROLL By 89 Affects: H_P_V By 100 Affects: DEX By 2 Affects: PCN By 2 Has the following perm affects: NOBITS
Comments[]
21:57 You gossip, 'storage too?'
21:57 Gahan gossips, 'shard verify will be used in ROOM_JEWELER to take your shard objects and convert them into player saving points'
21:57 Gahan gossips, 'no, shards will only list your verified points'
21:57 Gahan gossips, 'and purchases dealing in shards will only calculate your shard points'
21:57 You gossip, 'did i miss a convo where u explained points?'
21:58 Gahan gossips, 'no'
21:58 Gahan gossips, 'points like resource units'
21:58 Gahan gossips, '1 unit = 1 point'
21:58 Gahan gossips, '1 shard = 1 point'
21:58 You gossip, 'so whats the conversion rate?'
21:58 Gahan gossips, 'they save in a memory location called "player points"'
21:58 Gahan gossips, '1:1'
21:58 Gahan gossips, 'the reason for this is'
21:58 You gossip, '1 green is 1 point, 1 black is one point?'
21:59 Gahan gossips, 'yes'
21:59 Gahan gossips, 'the reason for this is, when you are going to buy something say worth 50 shards, you wont have inventory space to do it'
21:59 Gahan gossips, 'this way, you take a shard to a jeweler, he credits you for the item, you save inventory space'
21:59 You gossip, 'oh i see, nice'
21:59 Gahan gossips, 'or storage space'
22:00 Drakko gossips, 'er, I just stepped in, how do shards work?'
22:00 Gahan gossips, 'replay gossip its quite simple'
22:00 You gossip, 'so green will be equal to black or is there another step?'
22:00 Gahan gossips, 'there are 3 new points for a character to save into playerfile/memory'
22:00 Gahan gossips, 'green shards, blue shards, black shards'
22:00 Gahan gossips, 'when you receive any of these shards, you take them to a jeweler and type shard verify'
22:01 Gahan gossips, 'all shards in your inventory will be converted into points'
22:01 You gossip, 'oh i get it'
22:01 You gossip, 'cool stuff'
22:01 You gossip, 'so you have green points ,and blue points ,and black pionts right'
22:01 Gahan gossips, 'we might make use of the "shard" item, in the future, so you may want to use it as opposed to turn it in for points'
22:01 Gahan gossips, 'right'
22:01 Drakko gossips, 'man, I feel like im gonna become obsolete because I have not got the time to grind out collecting shards, lol'
22:01 Drakko gossips, 'lol'
22:02 You gossip, 'drakko i already surpassed you 3 weeks ago'
22:02 Gahan gossips, 'this is kinda a saving grace for new players who havent had the time over the last 20 years to grind qp for customs'
22:02 Drakko gossips, 'lol, are they supposed to be at a level the same as someone who has?'
22:02 Drakko gossips, 'why, nothing in this mud is built for me anyhow'
22:02 Drakko gossips, 'lol'
22:02 Gahan gossips, 'i might consider at some point offering a conversion for 10 shards to upgrade'
22:02 Drakko gossips, 'surpassed? hardly'
22:02 Gahan gossips, '10 shards = 1 blue'
22:02 You gossip, 'ya drakko has a point'
22:02 A UFO researcher gossips, 'No tyranid bastards, you can't have me!'
22:02 Gahan gossips, '10 blues = 1 black'
22:03 Drakko gossips, 'really, I'm here to mess about and socialize'
22:03 Gahan gossips, 'but only if i stop seeing remorters grinding green rifts'
22:03 Drakko gossips, 'you dont want ppl where I am, nowhere near as much fun'
22:03 Gahan gossips, 'i can name 5 mobs that drakko cant kill solo'
22:03 Gahan gossips, 'and i dont even know the areas well'
22:03 Gahan gossips, 'and by cant, i mean CANT.'
22:03 Gahan gossips, ':D'
22:04 Drakko gossips, 'yeah, there's a few, lol'
22:04 You gossip, 'so you're saying remorters should stay away from greens?'
22:04 Gahan gossips, 'i'm just trying to make them less valueable, greens are supposed to be for non remorters'
22:04 Gahan gossips, 'blues for remorters, and blacks for high remorters'
22:04 Gahan gossips, 'i want to make green shards pop more often for newbs. but i cant stop remorters from farming them'
22:04 You gossip, 'ya but you made a statement saying if we don't stop farming greens, then you won't code the upgrade'
22:05 Gahan gossips, 'so i dont know how to balance it yet, other than refusing entry to the room'
22:05 Drakko gossips, 'bah, I wish storage get 'ivory comb' worked'
22:06 You gossip, 'the problem with that gahan is the rifts don't happen that often, if we wait for newbies to kill off the greens then we'll be waiting 2 days for remort event'
22:07 Gahan gossips, 'i realize that.'
22:07 Gahan gossips, 'which is why i'm still trying to figure out a way to balance it'